Occlusion render

This is car.dat from the standard LDraw distribution, rendered with PRMan 12.5, using the output from:

    l2rib -studlogo -lines -raytrace -cameradistance 1.25 -camerafrom -0.75 -0.5 -0.5 \
	-floor 3 -pixelsamples 13 -shadingrate 1 dat/car.dat

The resulting RIB file was modified by removing the default light and adding a single hemispherical light which uses occlusion().

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