August 15th, 2007
I spent all of last week in San Diego, attending SIGGRAPH 2007 – the annual conference for computer graphics geeks. I drove there and back instead of flying. Not sure why I thought this was a good idea, particularly since I’d just done the trip up to Oregon the previous weekend; basically doing [...] » Read more
August 31st, 2006
It’s a new look, mostly inspired by Edward Tufte. The old look, with its ruled elements that drove down the data-ink ratio – or should that be the data-pixel ratio? – is still available as an alternate stylesheet. I shouldn’t dwell on the pain necessary to get this so-called two-column fluid layout all [...] » Read more
August 13th, 2005
SIGGRAPH came and went last week. It was in Los Angeles again this year. Next year in Boston hopefully marks the return to the alternating coast format. Certainly, seeing the smog and urban sprawl that is L.A. from the plane early on Sunday put me immediately in a resigned mood. I spent most [...] » Read more
August 20th, 2004
SIGGRAPH last week was rather boring. We were excited about the youth and hipness of the attendees this year until we realised they were actually the X-Games spectators heading to the Staples center next door. The cutbacks were annoying; no buses were running in the middle of the day making lunch difficult or undigestable, [...] » Read more
August 9th, 2003
Unlike previous years, this year’s SIGGRAPH flew by quickly. The shortened schedule helped, and since I didn’t have to work the booth I was forced to schedule things carefully in order to figure out what I wanted to see. The trip started earlier than usual. I flew down to LA two Fridays [...] » Read more
July 29th, 2002
SIGGRAPH was pretty lame. I’ve heard attendance figures were only around 17,000 or so – even worse than the numbers for last year. In general I ended up hanging around the booth more than I really wanted to, though admittedly there wasn’t really much that I was interested in at the rest of the [...] » Read more
August 21st, 2001
David summed it up best: it was the Prozac SIGGRAPH. No lows, no highs, just sort of boring. To summarize the conference: Sunday: Things started out badly: had to haul a “diskpack” along with my luggage onto the plane. It turned out not to be a smallish hard drive, but a set of [...] » Read more
July 30th, 2000
Got back from New Orleans late Friday and have spent the last two days chilling out, doing not much of anything besides playing Tachyon. The last week was fun despite having to spend 9 to 6 on the SIGGRAPH show floor every day, and despite being across from some company who is doing [...] » Read more
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