November is over, and with it go my seasonal doldrums. I was mildly disgruntled at work for half the month for all the usual reasons, but it is now December, vacation is coming up, and I am so over it. Any further dwelling on this topic would lead to rants of the sort that would undoubtably get me fired, and there are parts of the job I enjoy sufficiently enough for this to be an undesirable circumstance.
Apart from the blues my other excuse for not blogging much lately has been a pair of video games eating up a lot of waking hours. Not the first person shooter sequels dominating the scene; I can’t play any of these due to motion sickness. So for a combined total of something like a hundred hours, I’ve been slogging through Shadow Hearts and its recently released sequel, Shadow Hearts: Covenant. Both of these games are RPGs of the Final Fantasy X-ish variety, with the main twist being the “Judgement Ring” - a Wheel of Fortune deal, but involving split second timing and quick reflexes. Which is exactly the sort of thing not well tuned in a person who doesn’t play FPSs.
So a lot of time ended up spent hunched in front of the TV, eyeing a fiendishly fast needle spinning on a dial and trying to get it to line up with equally fiendish little red wedges. Which I guess is about as lame as it sounds, but the games were entertaining enough to make it worth while. Oh yeah, all press you may have seen about Covenant is indeed true: the characters are pretty loopy (a vampire-turned-pro-wrestler features prominently), and yes, there is indeed a very weird upgrade path, which Penny Arcade describes most humorously. Unlike FFX, I actually did finish both games. Shadow Hearts doesn’t make getting ultimate powerups depend on silly, nearly impossible minigames like, say, dodging lightning bolts 200 times in a row. This makes the game more appealing to power munchkins such as I. Square Enix, please take note.
Now that I have the RPG bug out of my system for another few months, and before I fall to Jeff’s proffered temptation that is World of Warcraft, perhaps I should mention that Susan and I did spend Thanksgiving together in Vancouver. Family and girlfriend were introduced to each other with no ill-effect, a delicious turkey with trimmings was made by Susan and scarfed down by all (although Mum did get cranky about the collision in timing with her current soap opera - sigh), and general merriment was had with friends. I picked up a new nickname which you will have to extract from Susan since she’s inadvertently responsible for it.
In other news, my fellow piano student Donna has, unlike me, put her musical talent to good use and with her piano trio has put out a CD. You have it on good authority (mine - in a former life I actually performed half of the C minor Mendelssohn trio, so I know exactly how hard it is) that it’s an excellent recording, and you should consider buying it - especially if you’re a current or former Lorraine Ambrose student.
My brother-in-law, who is now more or less ensconced in his new position as elementary school teacher, seems to be inflicting HTML upon his students. Say hi to the students of Wiltse Elementary’s Division 4.
And finally, speaking of HTML, I have decided the recent experiments with drop shadowed title bars and menus really were quite tacky and have scaled back them back. Opinions on the look and navigational structure are encouraged!