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	<title>Comments on: Chess By Blog 1.0.0</title>
	<atom:link href="http://www.levork.org/2007/04/20/cbb-100/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.levork.org/2007/04/20/cbb-100/</link>
	<description>jfong's blog</description>
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	<item>
		<title>By: levork</title>
		<link>http://www.levork.org/2007/04/20/cbb-100/comment-page-1/#comment-7346</link>
		<dc:creator>levork</dc:creator>
		<pubDate>Mon, 25 Jun 2007 04:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.levork.org/2007/04/20/cbb-100/#comment-7346</guid>
		<description>I&#039;ve released a new version, 1.0.1. &lt;a href=&quot;http://www.levork.org/2007/06/24/cbb-101/&quot; rel=&quot;nofollow&quot;&gt;Get it here!&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>I&#8217;ve released a new version, 1.0.1. <a href="http://www.levork.org/2007/06/24/cbb-101/" rel="nofollow">Get it here!</a></p>
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	<item>
		<title>By: billybob</title>
		<link>http://www.levork.org/2007/04/20/cbb-100/comment-page-1/#comment-7150</link>
		<dc:creator>billybob</dc:creator>
		<pubDate>Mon, 11 Jun 2007 23:20:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.levork.org/2007/04/20/cbb-100/#comment-7150</guid>
		<description>Hi

Game lister, instead of just entering one pgn file, I was thinking maybe you could enter several and then select the game you want from a drop down menu?

On the issue of static board and squares, I was under the impression you could call them in the same manner you are calling the image files for the pieces in the css file?

Any help with the static stuff would be great.

Thanks</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>Game lister, instead of just entering one pgn file, I was thinking maybe you could enter several and then select the game you want from a drop down menu?</p>
<p>On the issue of static board and squares, I was under the impression you could call them in the same manner you are calling the image files for the pieces in the css file?</p>
<p>Any help with the static stuff would be great.</p>
<p>Thanks</p>
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		<title>By: Julian</title>
		<link>http://www.levork.org/2007/04/20/cbb-100/comment-page-1/#comment-7146</link>
		<dc:creator>Julian</dc:creator>
		<pubDate>Mon, 11 Jun 2007 16:22:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.levork.org/2007/04/20/cbb-100/#comment-7146</guid>
		<description>Hi billybob -

If I recall, the problem is that the only fix I could find was to hard code the pixel size of squares in the actual client side source code - which means editing ChessByBlog.java and recompiling it. I couldn&#039;t figure out a decent CSS hack to avoid the resize issue. To edit and recompile the Java file you&#039;d need the GWT installed - then I think you need to make a call to setSize(48, 48) somewhere in the middle of the Square constructor. Probably not ideal.
 
Let me look into this problem this upcoming weekend and see if there&#039;s something better that can be done about it.

What do you mean by a &quot;game lister&quot;?</description>
		<content:encoded><![CDATA[<p>Hi billybob -</p>
<p>If I recall, the problem is that the only fix I could find was to hard code the pixel size of squares in the actual client side source code &#8211; which means editing ChessByBlog.java and recompiling it. I couldn&#8217;t figure out a decent CSS hack to avoid the resize issue. To edit and recompile the Java file you&#8217;d need the GWT installed &#8211; then I think you need to make a call to setSize(48, 48) somewhere in the middle of the Square constructor. Probably not ideal.</p>
<p>Let me look into this problem this upcoming weekend and see if there&#8217;s something better that can be done about it.</p>
<p>What do you mean by a &#8220;game lister&#8221;?</p>
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	<item>
		<title>By: billybob</title>
		<link>http://www.levork.org/2007/04/20/cbb-100/comment-page-1/#comment-7144</link>
		<dc:creator>billybob</dc:creator>
		<pubDate>Mon, 11 Jun 2007 14:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.levork.org/2007/04/20/cbb-100/#comment-7144</guid>
		<description>Hi

I would like to make the chess board static, as you mentioned
it is a real problem for I.E. 7. I see how you call the pieces
in the css file but could you give me an example on how I would
change the css to call a static chessboard, and then call static
squares. I assume the header could stay the dame?

A game lister and replay option would be great for this product.

Thanks</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>I would like to make the chess board static, as you mentioned<br />
it is a real problem for I.E. 7. I see how you call the pieces<br />
in the css file but could you give me an example on how I would<br />
change the css to call a static chessboard, and then call static<br />
squares. I assume the header could stay the dame?</p>
<p>A game lister and replay option would be great for this product.</p>
<p>Thanks</p>
]]></content:encoded>
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	<item>
		<title>By: levork</title>
		<link>http://www.levork.org/2007/04/20/cbb-100/comment-page-1/#comment-2386</link>
		<dc:creator>levork</dc:creator>
		<pubDate>Sun, 22 Apr 2007 16:23:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.levork.org/2007/04/20/cbb-100/#comment-2386</guid>
		<description>A new issue I discovered lately related to quotation marks. PGN tags are delimited by quote marks. But because WordPress has an annoying tendency to &quot;texturize&quot; these quotes, the code inserted by the Quick tags button inserts &#034; instead of quote characters. This works until you edit the post again with the Visual editor: the &amp;#34 get converted back to quotes, and when the post is filtered by WordPress they get texturized into fancy quotes, causing the client code to choke on the tags. The symptom: the game suddenly gets closed even if you&#039;re logged in with the appropriate edit permissions. I&#039;ll have to make that code more resilient. In the mean time, if you avoid editing the post after inserting the chess tags, you should be fine.</description>
		<content:encoded><![CDATA[<p>A new issue I discovered lately related to quotation marks. PGN tags are delimited by quote marks. But because WordPress has an annoying tendency to &#8220;texturize&#8221; these quotes, the code inserted by the Quick tags button inserts &amp;#34; instead of quote characters. This works until you edit the post again with the Visual editor: the &amp;#34 get converted back to quotes, and when the post is filtered by WordPress they get texturized into fancy quotes, causing the client code to choke on the tags. The symptom: the game suddenly gets closed even if you&#8217;re logged in with the appropriate edit permissions. I&#8217;ll have to make that code more resilient. In the mean time, if you avoid editing the post after inserting the chess tags, you should be fine.</p>
]]></content:encoded>
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	<item>
		<title>By: levork</title>
		<link>http://www.levork.org/2007/04/20/cbb-100/comment-page-1/#comment-2299</link>
		<dc:creator>levork</dc:creator>
		<pubDate>Fri, 20 Apr 2007 18:57:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.levork.org/2007/04/20/cbb-100/#comment-2299</guid>
		<description>Sounds like a good idea, I think I can add that feature for 1.0.1.</description>
		<content:encoded><![CDATA[<p>Sounds like a good idea, I think I can add that feature for 1.0.1.</p>
]]></content:encoded>
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	<item>
		<title>By: Seth</title>
		<link>http://www.levork.org/2007/04/20/cbb-100/comment-page-1/#comment-2293</link>
		<dc:creator>Seth</dc:creator>
		<pubDate>Fri, 20 Apr 2007 18:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.levork.org/2007/04/20/cbb-100/#comment-2293</guid>
		<description>I would *love* this if there was some sort of chess-by-email functionality. What I mean is, when my brother makes a move, how do I know about it? We need alerts.</description>
		<content:encoded><![CDATA[<p>I would *love* this if there was some sort of chess-by-email functionality. What I mean is, when my brother makes a move, how do I know about it? We need alerts.</p>
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